Submitted to VUW in fulfillment for the degree of Master of Design Innovation
Due to the illegality of psychedelic substances, and despite proven efficiency, people suffering from various psychiatric illnesses and disorders are unable to receive potentially life-changing psychedelic therapy. With the recent technological development of computer-mediated realities, designers and developers now have the opportunity to digitally recreate such treatments. Through practical application along with the review of literature and conferences, this study aims to analyse the potential of mediated realities to convincingly simulate psychedelic therapy.
MEDIATED REALITY GRAPHICS
Graphics designed to help better understand mediated reality.
1. Taxonomy of mediated reality showing virtuality on the X axis and modularity on the Y axis
2. Diagram illustrating examples of various computer mediated realities.
3. Venn diagram illustrating mediated reality (derived from Mann, 2002).